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New person for battle (assassin)

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Awestreme

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Posts: 12

Joined: Sun Mar 27, 2011 3:01 pm

Post Sun Apr 17, 2011 6:10 pm

New person for battle (assassin)

I think we should have a new warrior in the game with the attack of a catapult and the speed of Calvary! It could be called the assassin... But like every soldier it would come with defults. I think it should have a medium amount of defense, and an extremely low range... Tell me what you think.
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Dominic828

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Joined: Sun Jan 23, 2011 2:59 am

Post Sun Apr 17, 2011 7:34 pm

Re: New person for battle (assassin)

Wow. That's a cool idea. I also that of a cool new troop with interesting abilities/ideas. I hope u all enjoy it :D.

Ok. So first. Think of the normal haypi city. Right next to the cranny there would be a new building called a Forge. In the forge u can make this new troop called a Blacksmith. This blacksmith will be very hard to train. Here is the Blacksmiths details:
•there symbol is a wrench crossed by a pick forming an "X"
•they cost 1000 wood, 2000 rock, 1000 iron, and 1500 crop.
•there crop consumption is 7
•take 7 mins per blacksmith to complete(not including the building being upgraded)

Here's the point of blacksmiths:

Blacksmiths are troops that if u keep 7k of them at an lvl 9 oasis the oasis' output is Multiplied by 2. ex. If u put 7k at a lvl 9 crop oasis the output would go from 3700 to 7400. If u put 14,000 (super hard to get cause they are expensive) at a lvl 9 it would be 3700 to 14800. So it is output times 4.

Ups and downs about blacksmiths:

Ups:
•U get 7 prestige each blacksmith u make.
•if your servers merged then u don't need tons of crop oasis to feed your army.

Downs:
•when u kill a blacksmith u get 14 prestige per blacksmith so they are unsafe to have.
•blacksmiths are EXTREMELY WEAK and can only kill catapults.


That is all I came up with so far. Ill keep u all posted with new ideas.
Dominic828
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nIcKrOx

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Warlord

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Post Mon Apr 18, 2011 2:31 am

Re: New person for battle (assassin)

So I should keep 7k blacksmiths in my oasis? You realize I'm leaving 14,000 prestige in the open right? You said they were extremely weak... (btw you never gave stats)

If this unit ever came into effect i wouldn't use em, cuz they serve no purpose for me
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SkyDreamer

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Lord

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Post Mon Apr 18, 2011 3:39 am

Re: New person for battle (assassin)

7k blacksmiths = 7000 x 7 food = 49,000 crop consumption just to double oasis income? >.<
not to mention 7 minutes (assuming building time is 7 minutes) for 1 blacksmith, 7k blacksmiths would be 49,000 minutes = a WHOLE lot of minutes... not to mention high resource costs and useless in battles.
I would never ever use them >.< and I doubt other people would use them too.
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Ramoose

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Beginner

Posts: 38

Joined: Sun Mar 20, 2011 1:37 am

Location: Perth

Post Mon Apr 18, 2011 5:17 am

Re: New person for battle (assassin)

The only reason any body would want to use them is to get the prestige and sacrifice them in a fort.

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Awestreme

Newbie

Posts: 12

Joined: Sun Mar 27, 2011 3:01 pm

Post Tue Apr 19, 2011 2:54 am

Re: New person for battle (assassin)

Ok, but I never got to know what people think about the assassin!

Ups:
As fast as cav
As strong as cats

Downs:
Medium defense
EXTREMELY Low range

I think the assassin should cost 1500 iron 1500 stone 1350 wood and 2000 crop it's crop consumtion would be 5 and it would give you 15 prestige to train and kill...

I would like an opinion on my idea please... 
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Ramoose

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Joined: Sun Mar 20, 2011 1:37 am

Location: Perth

Post Tue Apr 19, 2011 8:49 am

Re: New person for battle (assassin)

I guess a new troops would make it more complicated and interesting its just what it will be like. Ive played games where there is 8 types of soldiers.

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Link209

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Conqueror

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Location: Lurking

Post Tue Apr 19, 2011 9:54 am

Re: New person for battle (assassin)

The assassin would be really cool but I think it should take money to make(hire) maybe 5000 money per assassin?
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Mikanakawa

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Baron

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Post Tue Apr 19, 2011 6:53 pm

Re: New person for battle (assassin)

assassians= beast=]
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