Cities tab
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This is a small little suggestion and I don't know how others feel about this, but I think it would be kind of nice if, in your cities tab, it opened to the city you are in as opposed to your main every time. This may just be a pet peeve. Another option would be to have the option to reorder your cities how you would like, since many keep main actions to one city.
Re: Cities tab
Sorry just thought of another consideration...what if when you called back troops from a hunt or dispatched it automatically entered that city that troops would go to. Think that's all lol

Warlord
Posts: 2199
Joined: Mon Jul 05, 2010 2:36 pm
Location: "P. Sherman, 42 Wallaby Way, Sydney"
Re: Cities tab
there would be no need of dispatching if you could callback hunt to any city you want... so that wont happen
your first suggestion about opening up to a certain city is a neat idea, but im fine with going to my cities tab and going to the sub i want to
your first suggestion about opening up to a certain city is a neat idea, but im fine with going to my cities tab and going to the sub i want to
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
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Ramen.
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19
May his noodly appendages keep us from floating up to the sky.
Ramen.
FSM
Re: Cities tab
nIcKrOx wrote:there would be no need of dispatching if you could callback hunt to any city you want... so that wont happen
your first suggestion about opening up to a certain city is a neat idea, but im fine with going to my cities tab and going to the sub i want to
i agree.
with the no dispatch thing it would remove the need to cty warp, you could just spread your cities and dispatch appropriately. also without dispatch it would mean that entering a battle when attacking someone would take no time as well, as im sure dispatch and attack are linked
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
Re: Cities tab
Nathan05 wrote:nIcKrOx wrote:there would be no need of dispatching if you could callback hunt to any city you want... so that wont happen
your first suggestion about opening up to a certain city is a neat idea, but im fine with going to my cities tab and going to the sub i want to
i agree.
with the no dispatch thing it would remove the need to cty warp, you could just spread your cities and dispatch appropriately. also without dispatch it would mean that entering a battle when attacking someone would take no time as well, as im sure dispatch and attack are linked
Sorry you guys misunderstood me. I don't mean that you can just callback to any city. I mean when you dispatch or callback, instead of having to go to cities tab and scroll to the city the get called back to, it just goes to that city for you. I don't mean to have a choice of which city they go to
Re: Cities tab
I really need to gather all my thoughts at once lol. The reason this would be useful for me is bc(this may just be me), my app has crashed if I scroll too fast through the list, then my troops are sitting out while I reboot. And ive been warped on in a matter of 5 seconds and I hunt in time every time but it's still annoying to barely get a chance to hunt
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