2. Attribute Points/Skills
Attribute Points are minor boosts to your troops. You get attribute points for leveling up and for completing the task 'Get to Know General'. These four attribute points are:
A) Attack – Gives .5 % more attack to your troops per point.
B) Defence – Gives .5% more defence to your troops per point.
C)Speed – Gives 1% more speed to your troops per point and gives you the first attack if you have more speed than your opponent.
D)Fortune – Increases the likelihood of double/triple power attacks per points and also gives a higher reward on hunts.
The attribute point that matters the most is Speed. The reason for this is because:
1) Your attacks are faster
2) Your troop movement across the field is higher
3) If you have more speed than your opponent you will strike first.
Fortune is probably the most unreliable attribute since double/triple power attacks are unreliable & hunt's rewards don't usually affect your troops, although it could make you a bit wealthier.

Skill Points are passive actions that are applied when needed, except for Unlock Chest. These five skills are:
A) Unlock Chest – You can unlock a chest at the level of this skill or below for free.
B) Hidden Attack – Increases the chance that your attack will not notify the attacked person and won't show up on the main screen of Haypi Kingdom by 3% per level. It will still show up in actions, but the defender will see 'unknown' for all the troop numbers.
C) Heal – Heals a certain amount of your troops that have died in an attack by 2% per level.
D) Break Cranny – You can take 5% of the resources from someone's cranny per level, provided you have enough troops to carry them off.
E) Convince – You can convince some of the opponent's troops that fell into your traps (wall defences) to join your side by 2% per level. (I think.)
Unlock Chest is applied when opening a chest, hidden attack is applied when you send out an attack and the last 3 are applied as soon as a battle finishes.
Skill points are usually debated amongst but it is generally agreed that Hidden Attack is the most useful. This is because if the attacked person does not know that they are being attacked they won't be prepared when the attack hits them. The most useless skill is convince. Traps are ineffective at high levels (you should be using turrets at high levels) and if you convince half their army to join you then the person attacking you will just hit you again for even more prestige.