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rings

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Skannerz22

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Post Thu May 05, 2011 7:25 am

rings

make lvl 11, ,12 , 13, 15 rings because it makes no sense having armor, sword, horse, manual all lvl 15 but ring lvl 1-10 :?:
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Nathan05

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Post Thu May 05, 2011 7:35 am

Re: rings

not really nessecary IMO the way rings are done is good because it makes at least 1 high level treasure easy to hunt
how do you let people know if your hot cakes are selling well?

Nathan05
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Skannerz22

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Post Thu May 05, 2011 7:41 am

Re: rings

i didn't ask for "imo" so shame i put a suggestion onto haypi suports to-do list
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Nathan05

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Post Thu May 05, 2011 7:42 am

Re: rings

well opinions is what your gonna get, these boards are to discuss suggestion as well and imo its not neccesary
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Skannerz22

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Post Thu May 05, 2011 7:44 am

Re: rings

Nathan05 wrote:well opinions is what your gonna get, these boards are to discuss suggestion as well and imo its not neccesary
lets just see what everyone else thinks first
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nIcKrOx

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Post Thu May 05, 2011 10:33 am

Re: rings

Terrible idea in my opinion, rings are fine the way they are right now
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Arythy

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Post Thu May 05, 2011 10:53 am

Re: rings

Skannerz22 wrote:make lvl 11, ,12 , 13, 15 rings because it makes no sense having armor, sword, horse, manual all lvl 15 but ring lvl 1-10 :?:

Haypi intended to make it the way they did... so I really see no reason to change that. ;)

Also, have you noticed how the rings give 1/2 of what the other equipment gives?
(example: ring level = X, horse/sword/armor level = Y:
X = 9 so 1*X = +9 fortune
Y = 9 so 2*Y = +18 fortune)

So there's clearly something special about fortune that it can't be allowed to go too high.
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Storm55

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Post Thu May 05, 2011 2:10 pm

Re: rings

Skannerz22 wrote:make lvl 11, ,12 , 13, 15 rings because it makes no sense having armor, sword, horse, manual all lvl 15 but ring lvl 1-10 :?:

Thats a kinda good idea but then it isnt.
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Shin-ra

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Post Thu May 05, 2011 5:32 pm

Re: rings

Wouldn't really help improve the game as high level players would have level 15 rings in the first couple days while the newer players wouldn't. It would just increase the imbalance between the two.
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Legit333

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Post Fri May 06, 2011 3:25 am

Re: rings

Skannerz22 wrote:make lvl 11, ,12 , 13, 15 rings because it makes no sense having armor, sword, horse, manual all lvl 15 but ring lvl 1-10 :?:

Lol good idea but why would you make rings level 11,12,13,15 withought a level 14 ring?
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