Re: Ambience/music ideas
2Percent wrote:I was just thinking aloud. I understand haypi is having severe lag and bug issues, but I was just giving "suggestions" and "ideas". It would most likely male haypi much more laggy but would ambience music not be the coolest?!
LOL i think i was looking to technically and thinking of the actual implication. in terms of sounds i do sometimes miss it but to be honest, when i playing at work its great that no sound and not vibration effects are there to get me caught.
i would like a lil more action sequence when in battle. what would be great is if we have a battle a sequece could come out.
senario:
cav army vs lvl 9 oasis. during battles if there is contact the action shows the fight scenes. cavs would have direct sequence with cavs screen goes into split mode and attacking cav vs defending cavs and cats as they are usually in range.
only downside is after a while you would prob get bored of the animations