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alliance war remake....

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L.tribs

Citizen

Posts: 112

Joined: Thu Nov 11, 2010 9:42 pm

Post Thu Jun 30, 2011 9:47 pm

alliance war remake....

just suggestion.. i know im noob about this alliance war stuff but what i observed was:

If u attacked a mine, u will always lose troops even if u have legit troops than the mine troops or the enemy troops..

what if:

We use the stats of the person commanding the army... for example:
attack skills, shooting skills, speed skill, and luck skills.. it should be the person commanding the army skill points applied in the battle..

mine should be applied same as capturing fort or oasis...

added traps and turrets should be considered... same as forts style...

thats just my suggestion but it would make the mine more fun to capture ...

p.s... u can build traps and turrets in mine... just like building traps and turrets in players cities....





.
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Villan

User avatar

Marquis

Posts: 323

Joined: Sun Nov 14, 2010 8:35 am

Location: S117

Post Fri Jul 01, 2011 2:40 pm

Re: alliance war remake....

hey tribs, the way it is now is fine IMO because you have to constantly rebuild causing teams to continue contributing. If mines could be wiped for no loses or battle was based on players stats the highest player would dominate this way a lvl 3 can fight a lvl 20 on an even playingfield. the most skillful players wins now not the largest.
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Fri Jul 01, 2011 4:19 pm

Re: alliance war remake....

Villan wrote: the most skillful players wins now not the largest.


The largest cat army usually wins the battle, not the most skilled
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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SkyDreamer

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Lord

Posts: 1723

Joined: Sun Mar 13, 2011 3:58 am

Location: Behind K2700 :]

Post Fri Jul 01, 2011 5:27 pm

Re: alliance war remake....

nIcKrOx wrote:
Villan wrote: the most skillful players wins now not the largest.


The largest cat army always wins the battle, not the most skilled

Unless they mess up by aiming at infantry and archers
SkyDreamer - Retired Expert s59 (115) + 82

~Tease~
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Fri Jul 01, 2011 7:27 pm

Re: alliance war remake....

SkyDreamer wrote:
nIcKrOx wrote:
Villan wrote: the most skillful players wins now not the largest.


The largest cat army always wins the battle, not the most skilled

Unless they mess up by aiming at infantry and archers


There are some bad commanders in haypi.... youd be surprised at what people do when commanding an alliance army xD
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Sir_Muegen

Newbie

Posts: 16

Joined: Mon Apr 11, 2011 3:26 pm

Post Sat Jul 02, 2011 2:46 am

Re: alliance war remake....

nIcKrOx wrote:
Villan wrote: the most skillful players wins now not the largest.


The largest cat army usually wins the battle, not the most skilled



ever heard of meat shields and high cav counts? trump high cat counts any day with the right commanding.
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Sat Jul 02, 2011 4:13 am

Re: alliance war remake....

Sir_Muegen wrote:
nIcKrOx wrote:
Villan wrote: the most skillful players wins now not the largest.


The largest cat army usually wins the battle, not the most skilled



ever heard of meat shields and high cav counts? trump high cat counts any day with the right commanding.


Not in alliance war. Btw meat shielding really only works against npc armies, with enough archers you can take out the meat shield and then use cats to hit the troops, or you can just select the troops themselves :lol:

Since cav only move 300 per turn in alliance war instea of 875 like normal battles it takes at least 3 turns to even reach the cats, and since cavs are melee units you just need a few inf to meat shield, or you can just move cats backwards... And if they have cat and cav you can hit the cav and then hit cat etc...

Basically, largest army wins
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM

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