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keeping servers active

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AnDrOId122

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Location: In a house

Post Mon Jul 04, 2011 9:10 am

Re: keeping servers active

And how exactly would this make the server more active? You basically did nothing to bring people back or others into the server....


When two or more servers are empty enough to merge, there should be a warning time e.g. two weeks and then the servers should merge.


this would make each server more active as there will be more active players on each one
people spend their lives searching for the meaning of life, and fail to find it.

I know what their mistake is. There is not one but two meanings of life:

Haypi and elder scrolls
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nIcKrOx

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Warlord

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Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Mon Jul 04, 2011 4:12 pm

Re: keeping servers active

You are quoting two different things.

My quote (the top one) has nothing to do with the bottom one
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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AnDrOId122

Citizen

Posts: 117

Joined: Fri Aug 20, 2010 3:59 pm

Location: In a house

Post Mon Jul 04, 2011 6:18 pm

Re: keeping servers active

do you not think that server merges make servers more active?
people spend their lives searching for the meaning of life, and fail to find it.

I know what their mistake is. There is not one but two meanings of life:

Haypi and elder scrolls
<<

nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Mon Jul 04, 2011 7:28 pm

Re: keeping servers active

Server merges do make servers more active, when did I say they didn't?
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Fruitcakes

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Joined: Thu Jul 22, 2010 5:12 am

Post Tue Jul 05, 2011 1:09 am

Re: keeping servers active

I think server merges are a good idea already and not much needs changing.
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Bardthebad

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Baron

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Location: USA USA USA USA USA USA USA USA

Post Tue Jul 05, 2011 6:10 pm

Re: keeping servers active

Shaper wrote:Interesting.. Instead of merging, flush out the inactives that would normally be deleted in a merge. Then have the server to the original players maybe? Just a suggestion. :D

Shaper


Great idea i love it.
Bardthebad sever idk (very active) LEVEL 14 R.I.P. s57
Bardzabad server 77 (sorta active) LEVEL 7
Barddabad server 83 (inactive) LEVEL 4



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Coasterboi

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Location: USA! USA! USA!

Post Tue Jul 05, 2011 6:13 pm

Re: keeping servers active

OK. I like the idea of the removing of inactives, but losing prestige. That would tick SO many people off. I think that maybe if you do not log in for a year, delete the account.
Coasterboi - Server 113
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nIcKrOx

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Warlord

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Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Tue Jul 05, 2011 10:20 pm

Re: keeping servers active

Bardthebad wrote:
Shaper wrote:Interesting.. Instead of merging, flush out the inactives that would normally be deleted in a merge. Then have the server to the original players maybe? Just a suggestion. :D

Shaper


Great idea i love it.


How would this help your server in any way???

It wouldnt. thats how. You would be left with nobody on your server, and it would still be inactive
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Bardthebad

User avatar

Baron

Posts: 249

Joined: Tue Apr 05, 2011 11:59 pm

Location: USA USA USA USA USA USA USA USA

Post Fri Jul 15, 2011 9:49 pm

Re: keeping servers active

I changed my mind I dont want any people being deleted until the merge because i get a lot of my resource from inactives because I dont have many forts.
Bardthebad sever idk (very active) LEVEL 14 R.I.P. s57
Bardzabad server 77 (sorta active) LEVEL 7
Barddabad server 83 (inactive) LEVEL 4



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Sybil

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Joined: Mon May 17, 2010 3:25 am

Location: Hawaii

Post Fri Jul 15, 2011 10:23 pm

Re: keeping servers active

During the server merger players were deleted if they were below lvl 4 and hadn't logged in after a certain point. I'm on 3 merged servers and there r times when they r very active and other times when they aren't. Newer servers also have times like these...however it would be nice to have more active players. Merging merged servers would be very difficult though just because the map wouldn't be big enough. Maybe letting a few new players into old servers would help but they would have to do a lot of catching up :/
Sybil (s130) Expert/Global Forum Moderator
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