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Free Coins? Say Whaaaaaaaat?!

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EliteFlame

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Posts: 18

Joined: Tue Jul 12, 2011 9:12 pm

Post Sun Jul 17, 2011 6:13 pm

Re: Free Coins? Say Whaaaaaaaat?!

Agreed with Nathan...nice idea, but it won't be implemented.
Catch my drift~

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phal008

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Posts: 26

Joined: Wed May 11, 2011 2:44 am

Location: Iowa, United States (currently WV)

Post Mon Jul 18, 2011 12:23 am

Re: Free Coins? Say Whaaaaaaaat?!

This is a great idea, although you have to take into account that Haypi Inc. Ltd. is a business. Coins are their secondary source of income, after of course their primary source being the "free coin" apps that can be downloaded. These advertisers pay Haypi to offer one or two coins (sometimes more) to get people to download the app which draws customers to other potential money making apps.

My suggestion would be not makin coins per hour, but maybe a certain amount of coins per day. Maybe splitting the day into quarters, such as 4 coins per day 1 coin every 6 hours for a lvl one "coin fort". But if you figure in ratio the amount of money you make from a level 10 fort (200/hr) compared to one coin (equivalent of 2,000 money) its astranomical and nearly impossible for many members to overcome.

lvl 10 fort troops
180k infantry
8k cavalry
10k archers
300 siege engines

now take that x10 to equal 2,000.

I dont know about you, but 1,800,000 infantry isnt something i could easily overcome and i'm lvl 16 with one of the top 5 armies on server 72.

even with max battle techs and max equipment (lvl 15+enhanced 20) your looking at roughly x2 the attack than usual.

with 50k catapults it would take 9 turns to destroy 1.8m infantry with max techs.
9x150=1,350
(9 being the turns it would take w/out double power attacks and 150 being the base speed of infantry.)
if i'm not mistaken 1,350 is the max field length. that means in order to destroy the cavs, archers and cats you would have to use blockers. and lets not forget to add in turrets and traps to the equation... lets just say it would be insanity.
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