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market place shortcomings

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hazex5

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Post Tue Jul 26, 2011 6:42 pm

market place shortcomings

im on server 77, and the market place is always empty, never ever any high level items of any kind.. ie above L5

isnt there supposed to be NPC seeding on the market place?
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nIcKrOx

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Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Tue Jul 26, 2011 7:43 pm

Re: market place shortcomings

No, there isn't supposed to be npc people feeding the market.

It is based on supply and demand, since demand seems to be SUPER high and supply is very low, it leads to nothing on the market.

You can buy those items for coins if you want
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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hazex5

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Joined: Tue Jul 26, 2011 6:40 pm

Post Tue Jul 26, 2011 8:15 pm

Re: market place shortcomings

seems silly, npc seeding is supposed to give a certain amount of stability in market prices, having nothing on the market ever... makes it pointless...

its been like this since my first day, i've been grinding for money for ages now, and i check the market several times a day.. i wouldn't mind if there were hideously overpriced items, but there are nothing at all..

as for coins? thats not really how i play games...
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Arythy

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Location: Haypi Forums, Server 79 and Dragon S2 O.o

Post Tue Jul 26, 2011 8:18 pm

Re: market place shortcomings

hazex5 wrote:seems silly, npc seeding is supposed to give a certain amount of stability in market prices, having nothing on the market ever... makes it pointless...

its been like this since my first day, i've been grinding for money for ages now, and i check the market several times a day.. i wouldn't mind if there were hideously overpriced items, but there are nothing at all..

as for coins? thats not really how i play games...

NPC has never and will never stabilize the market. It's up to the players to do that in whatever way they wish.

Most high-level equipment on the market is a surplus for the person selling it, and that means there isn't really that much surplus yet on your server.

The choice to not buy coins is entirely yours, but the game will not be bent around the mindset of people who don't want to spend any money; money is necessary to make the game functioning (and not to mention free) in the first place.
"If you're not confused, you're not paying attention."


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hazex5

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Posts: 3

Joined: Tue Jul 26, 2011 6:40 pm

Post Tue Jul 26, 2011 9:08 pm

Re: market place shortcomings

the fact that i play regularly helps the game to function, those who choose to buy coins can have an enhanced game play, don't see why it should be completely gimped for those who don't or cannot, i grind with hours instead of dollars, i would say that I add more the gameplay than those who just buy coins, i see however that it is a balance, and the game cannot work without those.. if it were solely based on those who buy coins, the richest man would win, i don't think many people would want to play that game eventually..

which is why i said that the market should never be empy empty, if i wish to spend 1mil on an item, as opposed to 50 coins, i think the amount of time i've spent grinding said money would make me entitled to, except i cant, because these items dont exist....

like i said before, whats the point in having a market place, if its empty..
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Arythy

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Joined: Sun Jan 16, 2011 3:59 am

Location: Haypi Forums, Server 79 and Dragon S2 O.o

Post Tue Jul 26, 2011 9:30 pm

Re: market place shortcomings

The best you can do is try encouraging others to sell items, or ask your alliance if they have any available. You don't really have a question here that has not been resolved; your problem is understood, but it cannot be fixed by Haypi, just by the players on your server. (Make sure you try refreshing the market for a period of time every once in a while, you may find something if you're lucky.)

I would like to point out, however, that anyone playing Haypi should be able to pay for coins, moneywise; if they cannot, then it might have been a good idea to rethink getting the iPod or smartphone on which they play the game...

Good luck getting an item! :)
"If you're not confused, you're not paying attention."


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Haypi Support Emails:

KingdomSupport@Haypi.com.

Thunderball@Haypi.com.


FishSupport@Haypi.com.


DragonSupport@Haypi.com.
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Taem96

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Location: Server 13

Post Tue Jul 26, 2011 10:46 pm

Re: market place shortcomings

Now, now...no one wants to pay real money for a crown, those things are expensive!

But Arythy is right. Coins have nothing to do with the market, in fact, it is most often coin users buying a treasure item for coin and then posting it in the market.

If you don't have a particular item in your servers market, it is because a) they have all been bought or b) there is no demand for them.
You will find that a new server will not have more valuable treasure like a crown or scepter for many weeks, because it simply isn't necessary for anyone to buy one at that time. Likewise, if there is one available, it will more often than not be selling for a fraction of it's actual value.
Just the same, a nugget that fetches 40k on a new server will see it's value plummet in a few months as there is no one on the server who needs it.

As you seem so prepared to grind the hours earning your money, so should you be prepared to grind the hours waiting for your desired treasure to surface in the market. Eventually, it will be sold, and likely it will become much more readily available in time.

However, there is always going to be someone like me, who enjoys buying ALL of a treausure item (such as scepters) just so that they are harder for everyone else to come buy. After all, this is a strategy game and I am a ruthless opponent. And I also grind the hours to earn money....a quick search of my posts will reveal I am adamantly opposed to using coin to buy a treasure lol
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nIcKrOx

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Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Wed Jul 27, 2011 1:26 am

Re: market place shortcomings

I agree with most of your post taem, but I noticed some mistakes...

You said new servers generally don't have high treasure such as scepters and crowns, on s83 crowns are selling for 300-500k, way below max price... Scepters are also on tthe market for 180-250k, way below max price.

You also said if an item isn't in the market, it is because there is no demand. However, no demand would mean people would list and nobody would buy, so I assume you meant HIGH demand, which is why people snatch them up immediatly when they are on the market
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Taem96

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Location: Server 13

Post Wed Jul 27, 2011 2:08 am

Re: market place shortcomings

nIcKrOx wrote:You said new servers generally don't have high treasure such as scepters and crowns, on s83 crowns are selling for 300-500k, way below max price... Scepters are also on tthe market for 180-250k, way below max price.


Au contrair
taem96 wrote:You will find that a new server will not have more valuable treasure like a crown or scepter for many weeks, because it simply isn't necessary for anyone to buy one at that time. Likewise, if there is one available, it will more often than not be selling for a fraction of it's actual value.



nIcKrOx wrote:You also said if an item isn't in the market, it is because there is no demand. However, no demand would mean people would list and nobody would buy, so I assume you meant HIGH demand, which is why people snatch them up immediatly when they are on the market


No. High demand is the first option a)they have all been bought. This being the reason they have been bought, their high demand.

Now, when you see a treasure like a crown or scepter surface early on in a server, it is most likely due to someone receiving it in a box, or buying it with coin out of impetuousness. As only a very few players need these items early on, they more often than not are forced to coin them, if they can't hunt them instead. This is a low demand.

Don't confuse this with the times when everyone needs nuggets and gems and medals and can't afford them. These treasures, unlike the scepter and crown, usually peak in their demand at a relatively affordable value, around 50-60% of their max value. Even so, at such low levels, most players have yet to grasp economic concepts and struggle to pay this, creating long lists. Couple that with the frequency of hunting this treasure.
The scepter and crown, however, will more often than not peak in demand as they peak in their max market value, which is why you generally don't see long lists of these items.
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nIcKrOx

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Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Wed Jul 27, 2011 3:52 am

Re: market place shortcomings

This is my servers crowns and some of the scepters on the market (server 83)

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Notice how many there are.... A lot more than just the occasional one or two on the market. There is high supply, and low demand, which leads to lower prices.

I'm very confused on your two options [a) and b)], because it seems that option a) is high demand meaning all are sold, and b) is no demand.... So you are saying at both extremes treasure isn't sold?
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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