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Mine occupying guide

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nIcKrOx

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Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Thu Jun 09, 2011 7:53 pm

Re: Mine occupying guide

We just took a level 5 with over 2x the amount of suggested troops his guide has and lost 5k cat and 4k cav :/
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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Kubuto2

Newbie

Posts: 5

Joined: Sat Sep 24, 2011 4:55 am

Post Sun Oct 09, 2011 5:55 pm

Tim66 has no clue what he's talking about.

Such a liar I had 4000 cats 1001 archers and 1002 inf and didn't get a mine. Thanks to you I'm probbly down to 15 members from just loosing all my troops your annOying. Thanks for making me loose all my troops.
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Blkprince

User avatar

Citizen

Posts: 90

Joined: Mon Jul 18, 2011 1:13 pm

Location: Server 122

Post Sun Oct 09, 2011 11:27 pm

Re: Mine occupying guide

kubuto, you shouldn't have listened to this guide. The numbers he suggests are basically the BARE minimum to cap an occupied mine. You'd lose a good half of your troops following his troop guidelines. Tim, you probably should have changed your numbers so that you have only a fair amount of losses. Like for lvl 1 mine, you are SOOO stretching it at 3k cats. I recommend 4.5k cats for lvl 1 mine. For future references on alliance war guide please go to beastly's Excellent guide at:
viewtopic.php?f=59&t=11592&p=126708#p126707

It's much more accurate and detailed.
And to everyone else, you will always have some decent amount of losses because the computer will not target single unit blockers. It will target whatever units that allow the maximum "kill potential" per se, for cats. So any way you try to go at it, you will have lose quite a few thousand units. Esp. in the case of a lvl 5 mine
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IronGrip

Beginner

Posts: 69

Joined: Wed May 12, 2010 6:07 am

Post Tue Oct 11, 2011 8:27 pm

Re: Mine occupying guide

PandaFun wrote:
IronGrip wrote:It is impossible to take an unoccupied mine without any losses. Their cats will always hit yours first.


Thats wrong.LOL


Please show me an alliance war report against an UNOCUPPIED mine where your cats hit the NPC cats first. I suppose you could build a bunch of archers for support and lose only 1 inf, but that's a lot of wasted upkeep leaving you weak when having to face other alliances. Either way, your cats won't hit NPC cats first.
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