Alliance
4 posts
• Page 1 of 1
Re: Alliance
I have kinda thought clans could be interesting here. How would you propose it work in "Dragon", Mak?
Beware the Artesians!!
Re: Alliance
This could be kinda cool. But i Like the game now as it is. I see this suggestion coming in the future to make a new twist to the game, (just like kingdom) but non the less a good suggestion. 

Don't need coins.
Re: Alliance
I could see this working much like the old Haypi Kingdom alliance tab. You group up with a number of players. Can trade items, money, and/or coins to a player in your alliance. Then you battle other alliance's either the same level, or higher. The leader of the group in a room of an alliance can send a battle invite to a equal or higher strengthed alliance at which point the alliance recieveing the invite can choose to accept it or deny it. And to stop alliance from farming the low levels they wont be able to send a battle invite to the alliance. The only way for a higher leveled alliance to battle a lower level alliance would be for the lower level alliance to send the battle invite. Great suggestion for the game. Could possibly make it a lot more fun... although there is the possiblility for it to epicly fail like the mines in haypi kingdom.
NEVER HAVE WAR REFUSED NEVER WILL
THINK OF A STOP SIGN! RED MEANS STOP AS IN STOP FIRING! GREEN MEANS GO AS IN START FIRING! LIKE A TRAFFIC LIGHT!

THINK OF A STOP SIGN! RED MEANS STOP AS IN STOP FIRING! GREEN MEANS GO AS IN START FIRING! LIKE A TRAFFIC LIGHT!

4 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest