Expert/vet mode attempts
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I am happy that they added a way for us to get extra attempts on Vet/expert modes. I still suggest to have a CD of sorts on these modes after you have done all of them. A 2 hr CD after the 10 would get you 1 attempt more. This way you could stagger team mode and vet modes throughout the day.
Re: Expert/vet mode attempts
Agreed. After finishing all of the vet modes I just sit around and wait for team mode's cool down :/
Re: Expert/vet mode attempts
I think that this might be a good idea.
On the other hand, I kind of don't want this. At the moment, I'm barely finishing my Expert modes. I only have specific times in the day to do all of them so adding more might cause me to just do Jungle Expert modes. I don't need more Poison Leaves! XD
I think that the reasoning behind having a limit is so people won't get too many advanced skills. Having too many challenges in Expert modes will make players think that re-spinning should not be an option since you'll have so many chances to see it again in the next couple of hours.
On the other hand, I kind of don't want this. At the moment, I'm barely finishing my Expert modes. I only have specific times in the day to do all of them so adding more might cause me to just do Jungle Expert modes. I don't need more Poison Leaves! XD
I think that the reasoning behind having a limit is so people won't get too many advanced skills. Having too many challenges in Expert modes will make players think that re-spinning should not be an option since you'll have so many chances to see it again in the next couple of hours.
Quitted!
"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Expert/vet mode attempts
Lexoph wrote:I think that this might be a good idea.
On the other hand, I kind of don't want this. At the moment, I'm barely finishing my Expert modes. I only have specific times in the day to do all of them so adding more might cause me to just do Jungle Expert modes. I don't need more Poison Leaves! XD
I think that the reasoning behind having a limit is so people won't get too many advanced skills. Having too many challenges in Expert modes will make players think that re-spinning should not be an option since you'll have so many chances to see it again in the next couple of hours.
I see your point, however with the skillbook chests the way they are ( Not popping much) and being they arent a specific skill. The coiners will continue to respin if they see a chest. So Haypi makes $$
Re: Expert/vet mode attempts
Actually, nowadays, people are telling me that they aren't re-spinning because it will all just be luck after they get it anyway.
That's from what I gathered, and from my own experience.
I am certainly rarely re-spinning. I re-spun the wheel just a few times in the past week or so, with a maximum of 2 re-spins for one wheel.
Before I managed to waste even 200 coins (approximately) a few times to try and get what I needed.
That's from what I gathered, and from my own experience.
I am certainly rarely re-spinning. I re-spun the wheel just a few times in the past week or so, with a maximum of 2 re-spins for one wheel.
Before I managed to waste even 200 coins (approximately) a few times to try and get what I needed.
Quitted!
"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Expert/vet mode attempts
Occasionally, seeing the chest rarely, makes you respin on the first chest you see. However, you won't respin more than 10 coins i think because after all, you're not sure of what you will get which is enough to discourage you from respinning any further.
And having more attempts will make you respin even less. xD
But the idea is great if this game has so much content but it doesn't so it will hurt it in the long run
And having more attempts will make you respin even less. xD
But the idea is great if this game has so much content but it doesn't so it will hurt it in the long run
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