1.4/1.4.1 Problems
I don't quite know if I am posting in the right forum section for this, but here it goes.
First and foremost, with the introduction of 1.4.1, pp will be restored after every battle. I think that this removes a challenge; players are just going to fire blast their way all the way through to Barren Lands and beyond. Please do not remove potions; please do not have us get the ability to restore pp after every battle. If you go through with this, then what will be the point of having 10 pp or 15 pp? Might as well drop every single skill pp to 3.
Next, I noticed that Chaotic Swamp has the description "The new monsters have turned a once-beautiful pound into this ugly swamp." Not that it affects the game at all, but change "pound" to "pond." I just want translation to go smoothly.
There is a slight bug that may or may not be considered an exploit. Apparently, you can tap a boss repeatedly very fast before you enter battle with it, and there is a chance you can fight the boss "multiple times" in an instance. For example, with 5/5 boss raids and 1900/2000 health on an Angelo, you could tap it several times very fast and enter battle with the Angelo at 1700/2000 health. After dying, you'll have done an additional 100 damage, dropping it to 1600, and have 3/5 boss raids left, instead of 4/5. I have been able to use all 5 boss raids to kill a single boss without having to sit through the fight animations of the first 4. I don't know if it's a bug or perhaps a server latency error or something, but it's something to consider.
Also, I don't know if it's a latency issue, but I normally have excellent internet speed, and yet it seems like there is always latency when playing the game. I am on server 29 and don't know how populated it is or how slow the server is, but please upgrade your hardware or something because it's a slow game to play sometimes....
First and foremost, with the introduction of 1.4.1, pp will be restored after every battle. I think that this removes a challenge; players are just going to fire blast their way all the way through to Barren Lands and beyond. Please do not remove potions; please do not have us get the ability to restore pp after every battle. If you go through with this, then what will be the point of having 10 pp or 15 pp? Might as well drop every single skill pp to 3.
Next, I noticed that Chaotic Swamp has the description "The new monsters have turned a once-beautiful pound into this ugly swamp." Not that it affects the game at all, but change "pound" to "pond." I just want translation to go smoothly.
There is a slight bug that may or may not be considered an exploit. Apparently, you can tap a boss repeatedly very fast before you enter battle with it, and there is a chance you can fight the boss "multiple times" in an instance. For example, with 5/5 boss raids and 1900/2000 health on an Angelo, you could tap it several times very fast and enter battle with the Angelo at 1700/2000 health. After dying, you'll have done an additional 100 damage, dropping it to 1600, and have 3/5 boss raids left, instead of 4/5. I have been able to use all 5 boss raids to kill a single boss without having to sit through the fight animations of the first 4. I don't know if it's a bug or perhaps a server latency error or something, but it's something to consider.
Also, I don't know if it's a latency issue, but I normally have excellent internet speed, and yet it seems like there is always latency when playing the game. I am on server 29 and don't know how populated it is or how slow the server is, but please upgrade your hardware or something because it's a slow game to play sometimes....