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Hypnoe, mystik and lambush

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Squash_578

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Post Mon Dec 09, 2013 8:22 am

Hypnoe, mystik and lambush

Hypnoe and mysticks high speed with good matk is so good effective with hypnotism. Lambush is porbably the best rare grass and againts other opponents, can beat smiter because of weather casting and sun therapy 2 gives is 20 hp at e- grade at lvl 50 it has 195 hp and hpno with m force 2 is a murderer, outrunning the very common blaze
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Team- Lvl 29 (solar power atk) Blaze, 31 Crispy (Thickness), 30 Whalorn (taunt), 34 (accelerator) neon
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FSXerath

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Post Mon Dec 09, 2013 4:30 pm

Re: Hypnoe, mystik and lambush

Squash_578 wrote:Hypnoe and mysticks high speed with good matk is so good effective with hypnotism. Lambush is porbably the best rare grass and againts other opponents, can beat smiter because of weather casting and sun therapy 2 gives is 20 hp at e- grade at lvl 50 it has 195 hp and hpno with m force 2 is a murderer, outrunning the very common blaze


It might be okay early on but after a while people wil start getting rhor which outspeeds all the above and can ohko mystik and psychoe. For lambush I prefer trickster since the stun rate is really high now
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DonnieXtreme

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Post Mon Dec 09, 2013 5:45 pm

Re: Hypnoe, mystik and lambush

yeah their high speed is good but once you face a thor , neon, or ignitemare, their high speed will overcome theirs and most likely beat them. Also lumpa's high speed is great too.
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FSXerath

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Post Mon Dec 09, 2013 11:06 pm

Re: Hypnoe, mystik and lambush

DonnieXtreme wrote:yeah their high speed is good but once you face a thor , neon, or ignitemare, their high speed will overcome theirs and most likely beat them. Also lumpa's high speed is great too.


Lupa*
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Lord.Rex

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Post Tue Dec 10, 2013 1:23 am

Re: Hypnoe, mystik and lambush

DonnieXtreme wrote:yeah their high speed is good but once you face a thor , neon, or ignitemare, their high speed will overcome theirs and most likely beat them. Also lumpa's high speed is great too.


My psychoe out speeds any non S rhor and can best them in 2 hits. Usually before they can do serious damage. Neon is a little tougher but with my superiority taunt I can still beat them with little trouble. Ignitemare is just a joke lmao. Point is any monster has a weakness, rhor has low defense, neon can't hit as hard, and ignitemare is just ignitemare. Even a rare team can best an epic team.
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Squash_578

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Post Tue Dec 10, 2013 7:23 am

Re: Hypnoe, mystik and lambush

see? just what i said i know they are good and i want epiccs gosh they are rare
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Team- Lvl 29 (solar power atk) Blaze, 31 Crispy (Thickness), 30 Whalorn (taunt), 34 (accelerator) neon
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FSXerath

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Post Tue Dec 10, 2013 11:57 am

Re: Hypnoe, mystik and lambush

Lord.Rex wrote:
DonnieXtreme wrote:yeah their high speed is good but once you face a thor , neon, or ignitemare, their high speed will overcome theirs and most likely beat them. Also lumpa's high speed is great too.


My psychoe out speeds any non S rhor and can best them in 2 hits. Usually before they can do serious damage. Neon is a little tougher but with my superiority taunt I can still beat them with little trouble. Ignitemare is just a joke lmao. Point is any monster has a weakness, rhor has low defense, neon can't hit as hard, and ignitemare is just ignitemare. Even a rare team can best an epic team.

Psychoe has 146 at S and rhor has 156. As long as Rhor is above B grade in speed, it will be faster. Also f3 rhor will already do serious damage to your psychoe with f3 thunderstorm since Psychoe only has 96 def at S grade.

Ignitemare is not a joke anyway. Against a popular combo like Pewgway Rhor/Neon it does well. It has intimidate and with it's fast speed it can cripple rhor/neon damage and wind blast Pewgway away in the same turn, leaving rhor/neon open to kill easily.

Also, won't Rhor/Neon have a taunt Pewgway with them too? With 2 electrical storms on a force 3 rhor without rain can already kill you psychoe while your psychoe can only use mind bending on Pewgway which can foresight, negating your damage completely.

I'm not saying that rares are bad. I totally support rare teams just that you have to better support your points. Not just with half baked reasoning and an assumption that your opponents have bad monsters.

Btw I think that Neon with adapt hits harder than f3 Rhor but I'm not entirely sure. And Superiority is epic :) And psychoe has lower defense than rhor you like to know
Last edited by FSXerath on Tue Dec 10, 2013 3:04 pm, edited 3 times in total.
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Lord.Rex

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Post Tue Dec 10, 2013 12:47 pm

Re: Hypnoe, mystik and lambush

FSXerath wrote:
Lord.Rex wrote:
DonnieXtreme wrote:yeah their high speed is good but once you face a thor , neon, or ignitemare, their high speed will overcome theirs and most likely beat them. Also lumpa's high speed is great too.


My psychoe out speeds any non S rhor and can best them in 2 hits. Usually before they can do serious damage. Neon is a little tougher but with my superiority taunt I can still beat them with little trouble. Ignitemare is just a joke lmao. Point is any monster has a weakness, rhor has low defense, neon can't hit as hard, and ignitemare is just ignitemare. Even a rare team can best an epic team.

Psychoe has 146 at S and rhor has 156. As long as Rhor is above B grade in speed it will be faster. Also f3 rhor will already do serious damage to your psychoe with f3 thunderstorm since Psychoe only has 96 def at S grade.

Ignitemare is not a joke anyway. Against a popular combo like Pewgway Rhor/Neon it does well. It has intimidate and with it's fast speed it can cripple rhor/neon damage and wind blast Pewgway away in the same turn, leaving rhor/neon open to kill easily.

Also, won't Rhor/Neon have a taunt Pewgway with them too? With 2 electrical storms on a force 3 rhor without rain can already kill you psychoe while your psychoe can only use mind bending on Pewgway which can foresight, negating your damage completely.

I'm not saying that rares are bad. I totally support rare teams just that you have to better support your points. Not just with half baked reasoning and an assumption that your opponents have bad monsters.

Btw I think that Neon with adapt hits harder than f3 Rhor but I'm not entirely sure. And Superiority is epic :) And psychoe has lower defense than rhor you like to know


1) haypi has a +/- 10 stat curve. In pvp 146 speed and 156 are the same, so really psychoe out speeds up to A+ and ties S, meaning with winged boots he will go first every time. Besides that though he can at least get one hit in with force 3 and my champ can one turn him.

2) if you knew anything you'd know intimidate needs a slow monster, it only activates AFTER the opponents appear, not before. So yea great you can stop a neon or rhor, what about the other dozens of mobs that can whoop him? And wind blast? Really? You're going to justify using someone based on one move?

And now your justifying them by making them rely on teams. Ok fine, taunt superiority tanks while psychoe uses meditation. Pewg casts rhor hits both (assuming no miss) with storm blob uses serenade on pewg. Next turn if pewg DOESNT use a successful foresight chances are he's going to die from mind bending especially with crit or double. Rhor then uses storm most likely kills both monsters maybe blob survives but doubtful. Invalidate Champ taunt psychoe comes out, rhor hits may kill psychoe scratches champ, champ uses frenzied rhor dies either from that or a smack next turn. Assuming psychoe lived he ell then take the. Hit from the monster that replaced rhor as well, let's say neon. Unless that neon has STS even in rain it probably won't kill champ, but with a ucky frenzied champ *may* be able to kill him. Now unless the fourth monster is another electric type, water type, or ghost then champ may still be able to kill them too, but that may be stretching it. Of course this is assuming all hits no crits etc... Plus my taunt psychoe has c prayer just for those combos.

Also I never said the blob was rare, all I said was a rare team can beat an epic one,might wanna learn to read.
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FSXerath

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Post Tue Dec 10, 2013 2:06 pm

Re: Hypnoe, mystik and lambush

If you actually bothered to use Ignitemare you would know that intimidate actually still works even if it is faster than the opponent's monster. Start with double intimidate ignite and see what damage rhor does to you with es or ts. To prove it, switch out ur rhor after it comes out before ignite and switch it in agin and it has an attack debuff. And the thing is if stuff rainbow on you you can always wind blast them away that's y wind blast is good. I'm not judging it just on one move, it has it's talent too. It has a decent attack and with intimidate does more damage than most physical attackers that's y his stats may not seem that good to you.

And btw Pewgway can rain first turn then the second is almost a guaranteed foresight. And if it foresighted the first turn ur serenade wouldn't even hit. And I do know about the +/- 10 speed rule. It is not true that your psychoe will 'outspeed' Rhor. They both have their chances. With your winged boots you will still be +/- 10 difference from rhor. so you won't 'always go first'. And Neon will win Champ 90% of the time. Frenzied x5 does not kill neon and if you're talking about crits how about electrocute which u say 'crit everytime'.

Also learn to read. I did not say that you said that Superiority is Rare. You probably implied wrongly.
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Lord.Rex

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Post Tue Dec 10, 2013 9:07 pm

Re: Hypnoe, mystik and lambush

FSXerath wrote:If you actually bothered to use Ignitemare you would know that intimidate actually still works even if it is faster than the opponent's monster. Start with double intimidate ignite and see what damage rhor does to you with es or ts. To prove it, switch out ur rhor after it comes out before ignite and switch it in agin and it has an attack debuff. And the thing is if stuff rainbow on you you can always wind blast them away that's y wind blast is good. I'm not judging it just on one move, it has it's talent too. It has a decent attack and with intimidate does more damage than most physical attackers that's y his stats may not seem that good to you.

And btw Pewgway can rain first turn then the second is almost a guaranteed foresight. And if it foresighted the first turn ur serenade wouldn't even hit. And I do know about the +/- 10 speed rule. It is not true that your psychoe will 'outspeed' Rhor. They both have their chances. With your winged boots you will still be +/- 10 difference from rhor. so you won't 'always go first'. And Neon will win Champ 90% of the time. Frenzied x5 does not kill neon and if you're talking about crits how about electrocute which u say 'crit everytime'.

Also learn to read. I did not say that you said that Superiority is Rare. You probably implied wrongly.


Intimidate only activates when the user is slower. Fact. It's how it's always been. And yes, second move is most likely foresight but I have my ways around that too.
Like I said in my other post on your other topic my experience shows that +/- curve is still there as I sometimes go before A and higher rhors including S.
And you're right, 90% of the time sounds about right. But 10% is a big deal when you really think about it, just look at what happened with the Hubble telescope. My champ has seduction and absorption, with a little luck I can tank and heal.
And you just said superiority is epic, what possible other reason could you have for just randomly saying it? :roll:
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