Balance
Clawpard: - first turn he can use a 120 damage move and get higher magic resist
HP- 191 SPD- 136
ATK- 101 DEF- 126
MATK- 161 MDEF- 131
Angelo: - first turn he can meditate, use a 90 dmg move, or use 120 dmg move and get confused
HP- 191 SPD- 136
ATK- 136 DEF- 136
MATK- 136 MDEF- 136
Crystal: - first turn he can meditate, use a 90 dmg move, or use 120 dmg move and get lower mdefense
HP- 191 SPD- 136
ATK- 136 DEF- 136
MATK- 136 MDEF- 136
Why use Crystal over clawpard, lose 10 defense for a CHEAPER monster, AND 30 more magic attack BETTER USE OF ABILITIES, AND MORE MAGIC RESIST PER A TURN.. Seriously man?
Angelo cost more runes to get talent, Angelo cost more to make an S. Angelo is harder to obtain. Angelo is LEGENDARY.
Why is Angelo 100 percent weaker? I think all legendaries need a stat boost. at least 20 of each stat.
I can go on and on, why can Whalorn beat Splashy AND splashy's whole team.... Same with Faerivy and Leshy. Whalorn and Faerivy do special stuff, so do SOME legendaries, but why are leshy, roco, splashy, lava, angelo, and devil so weak, they need stat buffs or something special like the epics. an epic that poisons, an epic that boosts a random stat every turn, and an epic that uses 120 pow move AND GAINS STAT BOOST wtf..
Get some balance, I who put effort into getting the harder to get monsters am losing to newbs who just got the new Over Powered monsters. Buff legendaries, end of story.