skill
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Re: skill
I suppose Hidden Attack would be good if you attack other (active) players often, but IMO it's not as valuable as the others. Why? It's not concrete; performing a hidden attack is entirely random, unlike say the Healing and Break Cranny skills, where it's guaranteed you'll heal a set percentage of troops or raid a set percentage of resources, depending on your skill level, of course.
I would recommend Unlock Chest up to 3, maybe 4 (I have yet to get a level 4 chest). Actually if I were you, this would be the first skill I'd invest in; the stuff you get from chests really helps you out at low levels. If you're like GoldenRico sans warp coins, some hidden attack would be helpful. Healing is nice in case you get wiped or forget to command your troops, and break cranny is an absolute necessity if you want to fort- or player- farm for resources to sell. Convince is good if you have traps and get attacked fairly often.
I would recommend Unlock Chest up to 3, maybe 4 (I have yet to get a level 4 chest). Actually if I were you, this would be the first skill I'd invest in; the stuff you get from chests really helps you out at low levels. If you're like GoldenRico sans warp coins, some hidden attack would be helpful. Healing is nice in case you get wiped or forget to command your troops, and break cranny is an absolute necessity if you want to fort- or player- farm for resources to sell. Convince is good if you have traps and get attacked fairly often.
~WARLORDS Vice Leader~
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