Blacksmith & Knight
Wouldn't it be great to have a new building in your cities?
I'm talking about the blacksmith. Whatever the blacksmith produces should be mainly made using the resource, iron.
Features
[*] The Blacksmith should be able to create a unit called the Knight. (Information listed below)
[*] Changing the role of the archer on the battlefield. The blacksmith could create different types of arrows or bows.
[*] Being able to change the equipment of other troops. Such as swords & armour to change the attributes of your troops from offensive to defensive.
Knight
The knight should only be able to be created accessing the blacksmith. The knight shouldn't have any role on the battlefield, just that if you send 1 it should lower the loyalty of a city by 15 instead of 10.
Archers
You should be able to use the blacksmith to change the type of arrows/bows the archer uses in battle. Some that may have a longer range but, a little weaker & vice versa.
Bows
[*]Crossbow - Light & deadly. Speed Enhancement & Less Defense
[*]Longbow - Long Ranged Bow, 75% Chance of hitting your desired target. Range Enhancement
[*]Shortbow - The Average Archer's Bow
Arrows
[*][N/A] - Lighter & Weaker arrows but longer range.
[*]Fire Arrows - Causes your troops to be temporarily burnt. Losing a certain amount everyone round of the battle. These arrows should have a shorter range with a 50% Chance of burning the target. Should deliver a little more damage.
[*]Brutal*[Suggested by Mr.Lox] - Heavier Arrows, Stronger but, a Shorter Range
[*]Average Arrows - The name says it all...
[ - ] Suggested ideas
Suggested Names & Ideas will be given credit.
I'd appreciate it if you guys would give me a little feedback on how the thread is & what changes can be made. Suggestions are also appreciated.