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Ability to transport city workers.

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ExtraMore

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Post Sun Sep 05, 2010 7:44 pm

Ability to transport city workers.

Possibly been suggested before. I think along with resources you should be able to transport city workers. It would take some crop (To feed them until they get to the city) And thats basically it. What do you guys think?
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Fey

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Post Sun Sep 05, 2010 9:39 pm

Re: Ability to transport city workers.

Been discussed.

I think they said it would be considered slave trading...
I don't think Haypi supports slave trading :p
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Bahpben

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Post Sun Sep 05, 2010 11:02 pm

Re: Ability to transport city workers.

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Deshawn

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Post Mon Sep 06, 2010 1:24 am

Re: Ability to transport city workers.

Fey wrote:Been discussed.

I think they said it would be considered slave trading...
I don't think Haypi supports slave trading :p


I didn't know workers were considered slaves now...

To be technical. You do send 'slaves' to your other cities when you transport resources, or when you send troops. But I understand thats not what you want.

Now back to this slave business. I like how after you transport workers they disappear in to nothingness. As if there only point in life was to transport resources and then die? Here is an alteration to your suggestion: perhaps when you transport workers to other cities then return to their own original cities, or perhaps an option to let them garison in your branch cities?
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TehninjaX

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Post Tue Sep 07, 2010 1:40 am

Re: Ability to transport city workers.

Deshawn wrote:
Fey wrote:Been discussed.

I think they said it would be considered slave trading...
I don't think Haypi supports slave trading :p


I didn't know workers were considered slaves now...

To be technical. You do send 'slaves' to your other cities when you transport resources, or when you send troops. But I understand thats not what you want.

Now back to this slave business. I like how after you transport workers they disappear in to nothingness. As if there only point in life was to transport resources and then die? Here is an alteration to your suggestion: perhaps when you transport workers to other cities then return to their own original cities, or perhaps an option to let them garison in your branch cities?


I agree
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Koala

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Post Tue Sep 07, 2010 10:11 am

Re: Ability to transport city workers.

Also makes no sense - you use people to transport things like resource and such, you can't use people to transport people. That's like using your resources to transport your resources.
-Koala, S6.
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Erraven

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Post Tue Sep 07, 2010 11:46 am

Re: Ability to transport city workers.

Deshawn wrote:
Fey wrote:Been discussed.

I think they said it would be considered slave trading...
I don't think Haypi supports slave trading :p


I didn't know workers were considered slaves now...

To be technical. You do send 'slaves' to your other cities when you transport resources, or when you send troops. But I understand thats not what you want.

Now back to this slave business. I like how after you transport workers they disappear in to nothingness. As if there only point in life was to transport resources and then die? Here is an alteration to your suggestion: perhaps when you transport workers to other cities then return to their own original cities, or perhaps an option to let them garison in your branch cities?

I find this way to make more sense.

The higher your main building, the more people your town can hold. Once you use them, they need to recover. So it's the same people for the same town. Course then....they never die. Good thing though. ^^

I do agree about being able to transfer leftover workers. Not higher than the city can hold of course.

To transfer there, the workers can't stay there....they can't really recover there and they'd need to come back...that's the thing...

My biggest problem with my idea is...where do the people go that bring items to the market... :shock: :? :idea: Yes they need to sell the item, but ... aaaaand theeeeen.
The well bred contradict other people. The wise contradict themselves~Wilde
People seem not to see that their opinion of the world is also a confession of character~Emerson
RAGNAROK_5 S102

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Adina329

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Post Tue Sep 07, 2010 1:17 pm

Re: Ability to transport city workers.

Please run a search or browse the suggestions forums before posting repeat topics.
This has been suggested multiple times.

Being that it is active, I won't lock it but for future reference, please do not clutter the forums because you haven't looked for the topic prior to posting.
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Rogue17

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Post Tue Sep 07, 2010 4:39 pm

Re: Ability to transport city workers.

Transporting workers is like sending them on a work vacation :) I dont personally think that transferring them between 'companies' is the same as slavery. . .whats worse is sacrificing their lives to upgrade a building;) Having a recruitment agency to transfer workers between your city would be nice o.O
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uranos

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Post Tue Sep 07, 2010 5:32 pm

Re: Ability to transport city workers.

well why slavery? in rl ppl are changing working places too...
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