FAQ  •  Register  •  Login

implent a cap on declaring war on lower lvls

<<

Bahpben

User avatar

Veteran

Posts: 662

Joined: Wed Jun 23, 2010 12:30 pm

Location: DA VILLE

Post Wed Sep 15, 2010 10:23 am

Re: implent a cap on declaring war on lower lvls

I did say that people quit because of it. But it's never the other persons fault. They quit because THEY leave there troops out. And I said that 1/30 of the time that they quit, it is because of this.
Image
<<

-Ulysses-

Newbie

Posts: 21

Joined: Sat Sep 11, 2010 7:16 pm

Post Wed Sep 15, 2010 10:30 am

Re: implent a cap on declaring war on lower lvls

Bahpben wrote:I did say that people quit because of it. But it's never the other persons fault. They quit because THEY leave there troops out. And I said that 1/30 of the time that they quit, it is because of this.


well yea you wouldnt know people who stopped playing. or you only know the people that dont stop playing either way the number of inactive players surpasses those who play. Someone's to blame and i hope they get fired. I say that in a business perspective dont you all jump me saying "ohh thats so mean"
<<

Bahpben

User avatar

Veteran

Posts: 662

Joined: Wed Jun 23, 2010 12:30 pm

Location: DA VILLE

Post Wed Sep 15, 2010 10:39 am

Re: implent a cap on declaring war on lower lvls

-Ulysses- wrote:
Bahpben wrote:I did say that people quit because of it. But it's never the other persons fault. They quit because THEY leave there troops out. And I said that 1/30 of the time that they quit, it is because of this.


well yea you wouldnt know people who stopped playing. or you only know the people that dont stop playing either way the number of inactive players surpasses those who play. Someone's to blame and i hope they get fired. I say that in a business perspective dont you all jump me saying "ohh thats so mean"

??? No one said that. Well. Back on topic. As I stated I dont like the idea. It's a war game. YOU fight your way up. So hide your troops build some traps and your resources cause there taken everybodys army out there.
Last edited by Bahpben on Wed Sep 15, 2010 8:02 pm, edited 1 time in total.
Image
<<

Shin-ra

User avatar

Marquis

Posts: 356

Joined: Thu Jul 22, 2010 5:57 pm

Location: Midgar

Post Wed Sep 15, 2010 5:30 pm

Re: implent a cap on declaring war on lower lvls

Well this has gotten way off topic. I don't particularly like this idea as it doesn't allow lower level player to take on higher level players. It maybe rare, but when a level 7 player trounces a level 12 player, the feeling is awesome.

Also, if you are concerned about coins, go join the pvp competition...that's where my coins come from.
<<

Bahpben

User avatar

Veteran

Posts: 662

Joined: Wed Jun 23, 2010 12:30 pm

Location: DA VILLE

Post Wed Sep 15, 2010 9:12 pm

Re: implent a cap on declaring war on lower lvls

Shin-ra wrote:Well this has gotten way off topic. I don't particularly like this idea as it doesn't allow lower level player to take on higher level players. It maybe rare, but when a level 7 player trounces a level 12 player, the feeling is awesome.

Also, if you are concerned about coins, go join the pvp competition...that's where my coins come from.

And they get more prestige i think. so my vote is... definitely not.
Image
<<

Jesusaddic

Baron

Posts: 286

Joined: Mon Aug 09, 2010 11:15 pm

Post Wed Sep 15, 2010 9:16 pm

Re: implent a cap on declaring war on lower lvls

Yup I heavily don't like this idea either
The mind is like a parachute it only functions when open
  
Having a smoking section in a resteraunt is the same as having a peeing section in a pool.
<<

leather1

Newbie

Posts: 6

Joined: Mon Aug 23, 2010 7:15 pm

Post Thu Sep 16, 2010 4:44 am

Re: implent a cap on declaring war on lower lvls

In iMafia, you can hitlist a higher level player.
In WorldWar, you can sanction a higher level player.

I believe Haypi Kingdom does not have a mechanism for lower level players to tell bullying higher level players to back off.

I believe this is a missing link for games that uses siccors, paper, stone concept.

Of course there are other protective mechanisms like hunting, traps, cranny, hiding in market etc.

Btw, traps I believe are more expensive than Infantry lol. I felt it should be the other way round so the attackers MAY think twice...
Previous

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 6 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.