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Is it possible to have 1 mil troops?

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Backburner

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Post Tue Nov 23, 2010 11:24 pm

Re: Is it possible to have 1 mil troops?

Not really, I think if someone ask if you can have a million troops, they are not after the theoretical methord or the method that is highly impractical, they want to know if it is possible in practice to have an army that's worth a million, just by giving theoretical number doesn't help in this case.

Now if you really want to get back to the OP's question, then it should be as to how to maintain a million troops, a practical calculation is something like this.

As a level 20 player who has 10 oasis and 8 cities. All 8 cities with max level crop building (this is practical as I know a number of people who has, including myself). With enhance, it looks like this

(3,2340 * 8) + (11,100 * 10) = 369,720.

1,000,000 - 369,720 = 630,280

630,280 / 8 = 78,785

So that is -78,785 on average per city, in practice if you want an easier time spreading your army then you are looking at a max of approximately - 80k per city. This is manageable in a way if you make sure the army are fed every 5 hours or so, and people have.
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Lord_Phill

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Post Wed Nov 24, 2010 1:50 am

Re: Is it possible to have 1 mil troops?

Erm, sorry Back.

I have decided that, whilst theoretically achievable, discussing the crop consumption available to you as a level 20 player is inpractical, and therefore impossible.

Vayne is 100% right on this, of COURSE you can factor in lvl 10 crops. The difficulty in doing it is mute - if you want to do the effort, then do it. You can readily achieve it.

The fact that it makes you more likely to be cropped, or there will be fighting over the oases is absolutely irrelevent to the discussion of whether one can do it or not.
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Backburner

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Post Wed Nov 24, 2010 2:04 am

Re: Is it possible to have 1 mil troops?

The difference been there have been lvl20 who has kept and maintained that army and if they hadn't quit they would have continue to maintain that army, so it's not just a theory what I put down but what people have actually done, but no one will ever be able to "maintain" 10 level 10 oasis, never have and never will.
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Lord_Phill

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Post Wed Nov 24, 2010 2:46 am

Re: Is it possible to have 1 mil troops?

... and it being "just a theory" that man could fly to the moon made it no less possible when the effort was made to do it.

You CAN maintain level 10 oases. To say otherwise is just asine, and naive.

EDIT: I maintain 9 lvl 9 oases at all times. The same ones. The procedure for doing the same for level 10 oases is EXACTLY the same.
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Backburner

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Post Wed Nov 24, 2010 3:14 am

Re: Is it possible to have 1 mil troops?

I think you're the naive for even suggesting this and you've never owned a level 10 oasis before, first of let's forget the sheer improbabilty of 10 level 10 oasis ever appearing on the same map at the same time (the most I've seen is 2 at the same time in 10 months, maybe other servers have gotten more but I doubt much more than that).

Secondly, a level 10 oasis only appears when you occupy a level 7 oasis and the oasis level ticks over which gives it a +3, this is the same as when you occupy a level 9 oasis on the rare occassion you will find that it turned into a level 2 oasis after occupy. This is also a reason why big players rarely ever find a level 10 oasis to start with, it's usually first found by a lower level player.

A level 10 oasis must be under someone's occupation at all times, as soon as someone resigns it it will turn into a level 0.

When someone first occupy a level 10 oasis, they will either announce it to show off on wc or keep it quiet. The only way to refresh this oasis is just simply keep on occupy it with your alt then attack with your main again to maintain level.

However very soon (usually within hours), the people whom scouted in the surrounding area will find your level 10 oasis and it will quickly become public knowledge on world chat. Then you will have dozens of people whom will attempt to steal this oasis from you.

You may be the strongest player in the game but if you want to keep it you must guard it 24/7. Even then you have a very slim chance of actually holding onto it.

All the level 10 oasis that I have seen never lasted more than 24 hours and usually have had 5+ owners in the process, and that is just to maintain 1 level 10 oasis. So to answer your statement, no it is not EXACTLY the same as a level 9 oasis and you will be highly unwise to calculate your crop consumption RELYING on owning a level 10 oasis.
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Lord_Phill

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Post Wed Nov 24, 2010 4:53 am

Re: Is it possible to have 1 mil troops?

Your logic is all over the place.

a) You can make a lvl 10 by deliberately taking and resigning a few lvl 7's

b) As soon as you have one, keep it.

c) Repeat the above

d) Don't tell anyone where they are

e) Resign them 20 hours after taking. Send some cav over to retake.

f) Repeat for each oasis / per day.

g) Job done.

Given a whole alliance has previously tried to find my crops and failed, what makes you think the mere fact the oasis number is one higher makes this impossible?

You argument is based on the following flawed assumptions:

a) That you are just hunting for them and not creating them.
b) That you then tell everyone where it is

You can state it as unwise over and over - and you'd be right. It is, however, still POSSIBLE TO DO.
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Backburner

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Post Wed Nov 24, 2010 5:27 am

Re: Is it possible to have 1 mil troops?

are you seriously telling me taking level 10 oasis' extra crop consumption into consideration is viable long term?

You cannot resign level 10 oasis, only retake them, once resigned they lose their level, and yes you can try to make them, but the chance of actually getting one is extremely miniscure and even if you had a whole alliance helping you it will take weeks of continuous effort just to get 1, to get 10 and maintain it will never work in practice.

You cannot honestly tell me that there have been anyone in the history of haypi actually relied on owning level 10 oasis to provide the extra bit of food for their standing army. They're pose way too much risk and not enough benefits.

I have admitted that what Vayne suggested is a theoretical possibility, but then to suggest it is a practical one is just ridiculous.

Until one day someone can show me that a player can maintain 10 level 10 oasis for say a minimum of 2 weeks, (I'd personally be very impressed if they did it with 2) then I will say that there might be a practical possibility but until then, this is something that will remain in theory only.
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O.G.MACK

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Post Wed Nov 24, 2010 6:02 pm

Re: Is it possible to have 1 mil troops?

thats a glitch , that cant be possible . that army was built instantly , how can u build those troops and feed them and keep building more?
total fake !
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Taem96

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Post Wed Nov 24, 2010 7:28 pm

Re: Is it possible to have 1 mil troops?

How quick we all are to denounce the things we don't understand.
There was a time, when people were so sure that the earth was flat, that they would KILL you for saying otherwise. There was a time when everyone was positive that the sun revolved around the earth. There was a time when it was unheard of for a man to fly. I could go on all day, but I won't, cuz there was a time when forum discussions were supposed to stay on topic, and I miss those days.

This question has been answered, accurately I might add, and this thread needs to be locked.
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Technocrat

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Post Wed Nov 24, 2010 8:33 pm

Re: Is it possible to have 1 mil troops?

Backburner wrote:(snip) ...All the level 10 oasis that I have seen never lasted more than 24 hours and usually have had 5+ owners in the process, and that is just to maintain 1 level 10 oasis. So to answer your statement, no it is not EXACTLY the same as a level 9 oasis and you will be highly unwise to calculate your crop consumption RELYING on owning a level 10 oasis.


Key words: That you have seen. There are very probably players who have kept quiet and keep padding their level 10s. Just because you've seen a war over a few doesn't mean people always fight over them.

Lord_Phill wrote:Your logic is all over the place.

a) You can make a lvl 10 by deliberately taking and resigning a few lvl 7's

b) As soon as you have one, keep it.

c) Repeat the above

d) Don't tell anyone where they are

e) Resign them 20 hours after taking. Send some cav over to retake.

f) Repeat for each oasis / per day.

g) Job done.

Given a whole alliance has previously tried to find my crops and failed, what makes you think the mere fact the oasis number is one higher makes this impossible?

You argument is based on the following flawed assumptions:

a) That you are just hunting for them and not creating them.
b) That you then tell everyone where it is

You can state it as unwise over and over - and you'd be right. It is, however, still POSSIBLE TO DO.


+1

Backburner, I've never heard anything mentioned about a level 10 instantly becoming a 0 upon being resigned. (It should actually become a 3, following the +3/day rule) If this was true, than whenever I resigned one of my level 9's, it would become a 2. Obviously, that does not happen. And the only thing I've heard that makes lvl 10s special is their rarity. Other than that, I'd expect it to behave like a normal oasis. Its resource output appears to follow the curve for the other levels' outputs, too.

Practical and possible are two different things. Yes, it is impractical to base your army's cropflow on a full set of level 10 oases, but it is not impossible.

Just my two cents.
~WARLORDS Vice Leader~
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