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City Wall

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PenaltyOG

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Post Sat Jan 22, 2011 8:36 pm

City Wall

If you build your city wall but don't like it, you have to find someone to clear it for you. But what if there was an option to 'destroy' your trap/turret? It would make it a lot easier then finding someone to clear it for you. The only downside is people could abuse it to get more prestige by building, destroying, rebuilding, destroying, and so on.
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Yodac

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Post Sat Jan 22, 2011 8:47 pm

Re: City Wall

this has been suggested before. it is doubtful people will build a turret for the prestige, and then destroy it. for a level 10 turret, its like 500 prestige from start to finish. however, i see your point.
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Omn1potent

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Post Sun Jan 23, 2011 1:23 am

Re: City Wall

Yeah nobody wanted to clear my lvl 10 traps and turrets when i wanted to change the way i had them ordered :/
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Yodac

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Post Sun Jan 23, 2011 4:12 am

Re: City Wall

if you dont like where they are at when they are low level turrets or traps, then it is best to have someone get rid of them.
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Yodac wrote:People would be more interested in life, if life gave more interest in them

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BigMeeech

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Joined: Wed Feb 02, 2011 11:09 am

Post Wed Feb 02, 2011 11:10 am

Re: City Wall

What arrangement should I use for my wall?
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Spellslord

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Baron

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Location: Pennsylvania

Post Wed Feb 02, 2011 1:12 pm

Re: City Wall

I suggest having lvl 10 turrets considering they take out 255/76/306/85 rather than lvl 10 traps can only take out 120/36/144/40. :)
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Yodac

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Location: Yodac LLC, Ohio

Post Wed Feb 02, 2011 1:37 pm

Re: City Wall

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
thats per turret. and thats an average.
http://www.yodac.net

Yodac wrote:People would be more interested in life, if life gave more interest in them

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FLASHOOM

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Posts: 66

Joined: Wed Jun 02, 2010 12:17 am

Location: Somewhere in the U.S.

Post Wed Feb 02, 2011 1:39 pm

Re: City Wall

i'd like this feature and it would be hard to abuse as it uses so many resources and even when i had lvl 6 traps it was hard to get someone to clear them for turrets
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Kindness

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Joined: Wed Dec 08, 2010 4:55 am

Post Wed Feb 02, 2011 2:32 pm

Re: City Wall

Yes, that would be a cool feature. Yet couldnt simple planning ahead be a solution? :lol:

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1nsidious

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Posts: 23

Joined: Wed Dec 08, 2010 9:51 pm

Post Wed Feb 02, 2011 2:39 pm

Re: City Wall

Well I think that its a good idea... just that if you were to destroy what you have then it would cost you prestige.
Then people wouldn't be able to abuse the thing.
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